Post by wanderingmagus on Nov 5, 2014 20:59:43 GMT
RP: innofwanderers.freeforums.net/thread/214/tales-ice-vine-rp
OOC: innofwanderers.freeforums.net/thread/213/tales-ice-vine-ooc
Tl;dr version: Fairy land!
One-sentence: Play the part of Fey, half-Fey and others in the wild and alien lands of Faerie.
Full: The lands of Winter and Summer have ever been at a tense peace, though the Kings and Queens have tried and somewhat succeeded in keeping the relationship mostly peaceful. Time does not flow there as it does in the land of mortals; one may enter young and leave but a second later older than the hills, or enter once and leave no older, yet find the world completely changed. The Fair Lands are connected to mortal lands in many places still, for those who keep to the Old Ways. The Enchanted Woods appear on midsummer's eve and midwinter's morn, the Floating Island comes when sun and rain fall together upon the sea, and since the First Day the Sacred Pillars have ever been a gate between the worlds, for those who know the pass-key.
Lest any forget, however, Faerie is most certainly not a safe place as mortals use the term. Certainly everything is polite, from the Forest Gentry and the other Fair Folk to the smallest Pixie, Wisp and pebble. Yet the politeness is not simply a tradition as mortals know it, but truly a Tradition, an Old Way, and in Faerie the Old Ways have a power few mortals can guess at. True Names command, Oaths bind, and Hospitality gives the Threefold Return in the most mysterious of ways. The Fey are not like mortals; they weave nets with words yet never lie, spy upon humans yet curse those who watch them, eat entire harvests of grain and are never satisfied yet are full with a saucer of milk. They prank humans by taking away their mouths without considering the implication, and are shocked at human's flesh-eating nature despite their occasional appetite for children's hearts.
The door is open, the gate is unlocked. The Tales of Ice and Vine are about to be told.
*****
Rules:
GM has final say and can change rules whenever necessary
GM may choose assistant GMs
No mountain-moving or forest-burning level powers, keep your powers limited to a region within 50 feet of your character.
No controlling another's character. This also applies to GMs except in emergency situations.
If you must argue, never take it beyond conversation.
Be polite.
Nobody has higher rank than anyone else besides the GM and the assistant GMs, either in or out of character.
Please do your best not to swear, and if you must try to limit it.
Please participate as you can. Others may be waiting for your character to move before they can move.
No reversing time except by GM, and only in emergencies.
No summoning anything larger than twice your size, and never anything greater than your power. Summons cannot summon, and you can't summon yourself or another player.
No personal attacks at players. We are all Gentle Folk here.
Please keep violence to a minimum.
No involving others in backstories unless by permission.
No bringing about any sort of major disaster either in Faerie or in the Mortal World. This includes but is not limited to floods, tornadoes, droughts, plagues, and famines.
Please sign up before playing.
Keep OOC in OOC. This is the OOC thread. Please use it.
Have fun!
*****
Current Gentry:
Alfonso Cagliostro (The Wandering Magus) - Half-Fae, Half-Alchemist - Summer, Italian, Irish
Golem (Bane Emural) - Earth Elemental - Summer/England
<insert gentry="">
*****
</insert>Sign-up form:
Name:
Race (ogre, hob, brownie, pixie, leprechaun, half-Fey, etc):
Appearance (clothing, body, etc):
Personality (arrogant, childish, shy, etc):
Powers (plant control, fireballs, etc):
Origin (Summer, Winter, England, Ireland, etc):
Background/Biography:
Inventory (tools, weapons, toys, money, etc):
Have you read and agreed to all the rules?:
OOC: innofwanderers.freeforums.net/thread/213/tales-ice-vine-ooc
Tl;dr version: Fairy land!
One-sentence: Play the part of Fey, half-Fey and others in the wild and alien lands of Faerie.
Full: The lands of Winter and Summer have ever been at a tense peace, though the Kings and Queens have tried and somewhat succeeded in keeping the relationship mostly peaceful. Time does not flow there as it does in the land of mortals; one may enter young and leave but a second later older than the hills, or enter once and leave no older, yet find the world completely changed. The Fair Lands are connected to mortal lands in many places still, for those who keep to the Old Ways. The Enchanted Woods appear on midsummer's eve and midwinter's morn, the Floating Island comes when sun and rain fall together upon the sea, and since the First Day the Sacred Pillars have ever been a gate between the worlds, for those who know the pass-key.
Lest any forget, however, Faerie is most certainly not a safe place as mortals use the term. Certainly everything is polite, from the Forest Gentry and the other Fair Folk to the smallest Pixie, Wisp and pebble. Yet the politeness is not simply a tradition as mortals know it, but truly a Tradition, an Old Way, and in Faerie the Old Ways have a power few mortals can guess at. True Names command, Oaths bind, and Hospitality gives the Threefold Return in the most mysterious of ways. The Fey are not like mortals; they weave nets with words yet never lie, spy upon humans yet curse those who watch them, eat entire harvests of grain and are never satisfied yet are full with a saucer of milk. They prank humans by taking away their mouths without considering the implication, and are shocked at human's flesh-eating nature despite their occasional appetite for children's hearts.
The door is open, the gate is unlocked. The Tales of Ice and Vine are about to be told.
*****
Rules:
GM has final say and can change rules whenever necessary
GM may choose assistant GMs
No mountain-moving or forest-burning level powers, keep your powers limited to a region within 50 feet of your character.
No controlling another's character. This also applies to GMs except in emergency situations.
If you must argue, never take it beyond conversation.
Be polite.
Nobody has higher rank than anyone else besides the GM and the assistant GMs, either in or out of character.
Please do your best not to swear, and if you must try to limit it.
Please participate as you can. Others may be waiting for your character to move before they can move.
No reversing time except by GM, and only in emergencies.
No summoning anything larger than twice your size, and never anything greater than your power. Summons cannot summon, and you can't summon yourself or another player.
No personal attacks at players. We are all Gentle Folk here.
Please keep violence to a minimum.
No involving others in backstories unless by permission.
No bringing about any sort of major disaster either in Faerie or in the Mortal World. This includes but is not limited to floods, tornadoes, droughts, plagues, and famines.
Please sign up before playing.
Keep OOC in OOC. This is the OOC thread. Please use it.
Have fun!
*****
Current Gentry:
Alfonso Cagliostro (The Wandering Magus) - Half-Fae, Half-Alchemist - Summer, Italian, Irish
Golem (Bane Emural) - Earth Elemental - Summer/England
<insert gentry="">
*****
</insert>Sign-up form:
Name:
Race (ogre, hob, brownie, pixie, leprechaun, half-Fey, etc):
Appearance (clothing, body, etc):
Personality (arrogant, childish, shy, etc):
Powers (plant control, fireballs, etc):
Origin (Summer, Winter, England, Ireland, etc):
Background/Biography:
Inventory (tools, weapons, toys, money, etc):
Have you read and agreed to all the rules?: